2019 •Sega Genesis
A ROM hack/mod for Sonic the Hedgehog which changes Sonic for Shadow the Hedgehog. Although a previous mod with the same purpose exists, this one adds...
Retroid Pocket by Retroid / Moorechip, Vertical retro handheld, running Android 6, Retroid OS, powered by MediaTek MT6580A, with a 3.5 inch display, priced arou...
Marketplace rows use affiliate-friendly links where available. Average price stays based on the console database, not live per-store pricing.
| Store | Price |
|---|---|
|
Aliexpress
Imported from spreadsheet hyperlink
|
75.0 |
|
Amazon
Amazon search results
|
75.0 |
Affiliate disclosure and terms are linked in the footer.
Broad emulation range
Retroid Pocket lands in a crowded lane, which is exactly why the comparison with GPi Case 2W, Retro Pixel Pocket, and PowKiddy RGB20S matters so much.
Retroid Pocket is not trying to win every argument at once; its appeal lives in the balance between emulation comfort, day-to-day usability, and whether its price still feels sane.
Before the review gets opinionated, here is the clean spec picture. This table is the reality check that keeps the rest of the write-up grounded.
| Category | Details |
|---|---|
| Brand | Retroid / Moorechip |
| Release | 2020 / 02 |
| Form factor | Vertical |
| Operating system | Android 6, Retroid OS |
| Overall performance | ⭐️⭐️⭐️⭐️ |
| SoC | MediaTek MT6580A |
| CPU | Cortex-A7, 4 Cores, and 1.3 GHz |
| GPU | Mali-400 MP2, 2 Cores, and 500 MHz |
| RAM | 512 MB DDR2 |
| Display | 3.5 inch, IPS, and 60 Hz |
| Resolution | 640 x 480, 4:3, and 228.57 PPI |
| Battery and cooling | 4000 mAh |
| Storage and I/O | Internal 32 GB & External MicroSD, Micro USB, Micro HDMI, and 3.5mm Headphone |
| Price | 75.0 |
If this review pulls you in, the fastest next rabbit hole is GPi Case 2W and Retro Pixel Pocket, because those are the products most likely to clarify whether Retroid Pocket is your real match or just your current curiosity.
Retroid Pocket is described with battery: 4000 mAh. Those are not background details; they shape noise, comfort, endurance, and whether the device feels eager to be used or mildly exhausting to keep fed. Audio is covered by Single Mono Front facing and 3.5mm Headphone, which matters for sofa play, travel, and late-night sessions when speakers and headphone output can quietly make or break the experience.
Physically, the device is outlined by 87 mm x 140 mm x 19 mm, 200.0, Plastic, and White, Teal, Yellow. This is where you start picturing whether it is truly pocketable, only jacket-safe, or clearly a bag companion. A handheld is only as portable as the friction it introduces. Too heavy, too hot, too awkward, and even strong specs start feeling theoretical.
The practical I/O story includes Internal 32 GB & External MicroSD, Bluetooth, WiFi, USB OTG, Micro USB, and Micro HDMI. These details matter because many retro buyers are also collectors, tinkerers, dock-and-TV players, or people with large libraries that need sensible storage and transfer options.
Retroid Pocket is currently tracked around 75.0 and lands in the $075 - $100 pricing band. Retro handhelds are almost never judged in isolation; they are judged against the five other devices sitting one tab away in a buyer's browser.
The spreadsheet points shoppers toward Aliexpress for availability. That matters because storefront quality, shipping confidence, and after-sales expectations often shape the emotional experience of a purchase before the box even arrives. The listed strengths orbit around good for fighting games.
The tradeoffs are not buried, either: the sheet flags no shoulder buttons (can use volume buttons on the side as l1,r1 though), loud and clicky buttons. That is why value is always a conversation between specs and priorities. There is no universal bargain, only a good fit at the right moment.
Retroid Pocket is best framed as a machine for players who want a balanced handheld that can stretch beyond the basics. This category rewards shoppers who know what kind of sessions they actually play, because not every strong device is strong in the same way.
The vertical shape matters here because it changes comfort, portability, and the kind of nostalgia the device leans into. The fact that it runs Android 6, Retroid OS also affects what kind of setup work, app ecosystem, and tinkering ceiling buyers should expect.
The release timing listed as 2020 / 02 helps place it in context. In this market, timing changes expectations: a device that felt expensive at launch can look sharply judged six months later, while a newer device may need to justify a premium.
| Console | Angle | Price | Performance | Why Click Through |
|---|---|---|---|---|
GPi Case 2W Retroflag | Closest Match | 80.0 | ⭐️⭐️⭐️⭐️ | vertical layout, tracked around 80.0, rated ⭐️⭐️⭐️⭐️. |
Retro Pixel Pocket Funny Playing | Closest Match | 80.0 | ⭐️⭐️⭐️⭐️ | vertical layout, tracked around 80.0, rated ⭐️⭐️⭐️⭐️. |
PowKiddy RGB20S PowKiddy | Closest Match | 80.0 | ⭐️⭐️⭐️⭐️½ | vertical layout, tracked around 80.0, rated ⭐️⭐️⭐️⭐️½. |
GamePi43 WaveShare | Closest Match | $80 + Pi + Battery (DIY) $115 + Battery (Pre-built) | ⭐️⭐️⭐️⭐️ | vertical layout, tracked around $80 + Pi + Battery (DIY) $115 + Battery (Pre-built), rated ⭐️⭐️⭐️⭐️. |
Retroid Pocket becomes much easier to judge once it is forced into the same room as GPi Case 2W, Retro Pixel Pocket, and PowKiddy RGB20S. This is where a vague impression turns into a real buying decision, because each nearby rival throws a different kind of pressure on the table.
Retroid Pocket versus GPi Case 2W is interesting because closest match is the obvious angle. Compared with Retroid Pocket, GPi Case 2W makes the more obvious play for readers who care about closest match. GPi Case 2W is tracked around 80.0. Its overall rating is ⭐️⭐️⭐️⭐️. More importantly, retroid Pocket versus Retro Pixel Pocket is interesting because closest match is the obvious angle. More importantly, compared with Retroid Pocket, Retro Pixel Pocket makes the more obvious play for readers who care about closest match. Retro Pixel Pocket is tracked around 80.0. More importantly, retroid Pocket versus PowKiddy RGB20S is interesting because closest match is the obvious angle. If Retroid Pocket feels almost right but not quite, PowKiddy RGB20S is the sort of nearby detour that can completely change the shortlist. PowKiddy RGB20S is tracked around 80.0. That said, its overall rating is ⭐️⭐️⭐️⭐️½.
A handheld earns a place in the shortlist when it can survive comparison without needing excuses. That is the standard this section is really applying.
Retroid Pocket pairs the hardware with 3.5 inch, IPS, 60 Hz, 640 x 480, 4:3, and 228.57 PPI. That is the kind of detail stack retro buyers should linger on, because a handheld can be technically capable and still feel wrong if the aspect ratio, sharpness, and scaling story are off. The screen protection is listed as Tempered Glass, a small clue that often hints at how polished or rough the front face might feel in daily use.
The controls are described with Disc Lower placement, Single thumbstick Upper placement, 6 Buttons, and Home, Power, Volume +-. That matters more than many spec sheets admit, because the difference between a fun handheld and a fatiguing one often shows up in the D-pad, shoulder shape, and how naturally the thumbs settle into place. This is where a retro handheld stops being abstract and starts becoming a piece of physical furniture for your hands.
The 4:3 aspect ratio adds another layer to the story. Some buyers want sharp all-purpose flexibility, others want a screen that flatters the systems they actually play most. Good reviews should make that tradeoff visible instead of pretending every resolution solves every problem.
The heart of the machine is the MediaTek MT6580A. CPU duties are handled by Cortex-A7. Graphics are handled by Mali-400 MP2. Memory is listed at 512 MB DDR2. The sheet rates the overall performance at ⭐️⭐️⭐️⭐️, or roughly 4 on the normalized scale.
The CPU side is described with 4 Cores, 4 Threads, and 1.3 GHz, which is more useful than brand names alone because it hints at how much headroom the handheld should have before emulator tuning gets annoying. On the graphics side, 2 Cores, 500 MHz, and ARM helps sketch the ceiling for heavier systems, upscale experiments, and shader curiosity.
Retroid Pocket looks strongest with Game Boy (A), NES (A), Sega Genesis (A), Game Boy Advance (A), Super Nintendo (A), and PlayStation 1 (A), which gives the review something more tangible than a vague "good for retro" verdict. The listed emulation limit, PSP mostly playable but some need frameskip, Dreamcast barely playable, and N64 is hit and miss, is the kind of line buyers should actually respect because it tells you where the romance ends and the compromise begins.
The middle tier of compatibility, including Nintendo 64 (C), Dreamcast (C), and PSP (C), is where the buyer needs some honesty. These are usually the systems that separate a casual dabbler from a user who is happy tweaking emulator settings, testing cores, or accepting the occasional rough edge.
Retroid Pocket leaves the strongest impression when you frame it as a recommendation for players who want a balanced handheld that can stretch beyond the basics. That framing keeps the review honest and stops the verdict from sliding into generic praise.
Broad emulation range is not just a catchy label here. It is the cleanest shorthand for why this device deserves attention. The compatibility profile around Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (A) gives it a concrete identity. The main caution remains no shoulder buttons (can use volume buttons on the side as l1,r1 though), loud and clicky buttons.
If the device sparks your interest, the smartest next click is usually GPi Case 2W, followed by Retro Pixel Pocket, because that is where the shape of the market around it comes into focus. That is what a good review should do: not close the conversation, but sharpen the next choice.
Games shown here match systems this handheld can run at a B grade or better.
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