2007 •Nintendo DS
During the game, Shin chan will have to rescue all of Kasukabe from Tabu, who is eating everyone's sleep and Shin Chan will have to avoid him to wake...
Odroid Go Super by HardKernel, Horizontal retro handheld, running Batocera, EmuELEC, LineageOS, RecalBox, RetroArena, RetroOz, RRVL, Ubuntu, powered by RockChip...
Marketplace rows use affiliate-friendly links where available. Average price stays based on the console database, not live per-store pricing.
| Store | Price |
|---|---|
|
HardKernel
(Clear White, Dim Gray)
Imported from spreadsheet hyperlink
|
80.0 |
|
AmeriDroid
Imported from spreadsheet hyperlink
|
80.0 |
|
RPiShop.cz
Imported from spreadsheet hyperlink
|
80.0 |
|
Amazon
Amazon search results
|
80.0 |
|
AliExpress
AliExpress search results
|
80.0 |
Affiliate disclosure and terms are linked in the footer.
Broad emulation range
This is a data-grounded review of Odroid Go Super, built around the hardware, the compatibility grades, the price band, and the devices most likely to tempt you away from it.
Odroid Go Super looks most interesting when you treat it as a specific answer to a specific kind of retro player, not as a mythical one-device-for-everyone machine.
Before the review gets opinionated, here is the clean spec picture. This table is the reality check that keeps the rest of the write-up grounded.
| Category | Details |
|---|---|
| Brand | HardKernel |
| Release | 2021 / 01 |
| Form factor | Horizontal |
| Operating system | Batocera, EmuELEC, LineageOS, RecalBox, RetroArena, RetroOz, RRVL, Ubuntu |
| Overall performance | ⭐️⭐️⭐️⭐️½ |
| SoC | RockChip RK3326 |
| CPU | Cortex-A35, 4 Cores, and 1.3 GHz - 1.5 GHz |
| GPU | Mali-G31 MP2, 2 Cores, and 650 MHz |
| RAM | 1 GB DDR3 |
| Display | 5.0 inch, TFT, and 60 Hz |
| Resolution | 854 x 480, 16:9, and 195.93 PPI |
| Battery and cooling | 4000 mAh and Ventilation cutouts, Heatsink not included but moddable |
| Storage and I/O | External MicroSD, USB-C, and 3.5mm Headphone |
| Price | 80.0 |
If this review pulls you in, the fastest next rabbit hole is PowKiddy X15 and PowKiddy RGB10, because those are the products most likely to clarify whether Odroid Go Super is your real match or just your current curiosity.
Odroid Go Super is best framed as a machine for players who want a balanced handheld that can stretch beyond the basics. This category rewards shoppers who know what kind of sessions they actually play, because not every strong device is strong in the same way.
The horizontal shape matters here because it changes comfort, portability, and the kind of nostalgia the device leans into. The fact that it runs Batocera, EmuELEC, LineageOS, RecalBox, RetroArena, RetroOz, RRVL, Ubuntu also affects what kind of setup work, app ecosystem, and tinkering ceiling buyers should expect.
The release timing listed as 2021 / 01 helps place it in context. A handheld can be exciting because it is current, but it can also be relevant because it still makes sense at today's street price.
The heart of the machine is the RockChip RK3326. CPU duties are handled by Cortex-A35. Graphics are handled by Mali-G31 MP2. Memory is listed at 1 GB DDR3. The sheet rates the overall performance at ⭐️⭐️⭐️⭐️½, or roughly 4.5 on the normalized scale.
The CPU side is described with 4 Cores, 4 Threads, and 1.3 GHz - 1.5 GHz, which is more useful than brand names alone because it hints at how much headroom the handheld should have before emulator tuning gets annoying. On the graphics side, 2 Cores, 650 MHz, and ARM helps sketch the ceiling for heavier systems, upscale experiments, and shader curiosity.
Odroid Go Super looks strongest with Game Boy (A), NES (A), Sega Genesis (A), Game Boy Advance (A), Super Nintendo (A), and PlayStation 1 (A), which gives the review something more tangible than a vague "good for retro" verdict. The listed emulation limit, SNES FX & 3D PS1 (60 FPS), 2D PSP mostly playable but 3D PSP needs frameskip, N64 & Dreamcast mostly playable for easier to emulate games, is the kind of line buyers should actually respect because it tells you where the romance ends and the compromise begins.
The middle tier of compatibility, including Nintendo 64 (C), Dreamcast (C), and PSP (C), is where the buyer needs some honesty. These are usually the systems that separate a casual dabbler from a user who is happy tweaking emulator settings, testing cores, or accepting the occasional rough edge.
Odroid Go Super is currently tracked around 80.0 and lands in the $075 - $100 pricing band. Retro handhelds are almost never judged in isolation; they are judged against the five other devices sitting one tab away in a buyer's browser.
The spreadsheet points shoppers toward HardKernel (Clear White, Dim Gray), AmeriDroid, and RPiShop.cz for availability. That matters because storefront quality, shipping confidence, and after-sales expectations often shape the emotional experience of a purchase before the box even arrives.
The tradeoffs are not buried, either: the sheet flags no l3/r3 clickable sticks, no wifi, rear facing speaker, dpad and joysticks are underwhelming. Good buying advice is not about pretending the downsides do not exist; it is about deciding whether the downsides land in the part of the experience you personally care about.
| Console | Angle | Price | Performance | Why Click Through |
|---|---|---|---|---|
PowKiddy X15 PowKiddy | Closest Match | 80.0 | ⭐️⭐️⭐️⭐️¼ | horizontal layout, tracked around 80.0, rated ⭐️⭐️⭐️⭐️¼. |
PowKiddy RGB10 PowKiddy | Smaller Alternative | Plastic: $80 Metal: $120 Pro: $85 | ⭐️⭐️⭐️⭐️½ | horizontal layout, tracked around Plastic: $80 Metal: $120 Pro: $85, rated ⭐️⭐️⭐️⭐️½. |
PowKiddy RGB10S PowKiddy | Smaller Alternative | 80.0 | ⭐️⭐️⭐️⭐️½ | horizontal layout, tracked around 80.0, rated ⭐️⭐️⭐️⭐️½. |
TRIMUI Smart Pro TRIMUI | Closest Match | 80.0 | ⭐️⭐️⭐️⭐️⭐️¼ | horizontal layout, tracked around 80.0, rated ⭐️⭐️⭐️⭐️⭐️¼. |
Odroid Go Super becomes much easier to judge once it is forced into the same room as PowKiddy X15, PowKiddy RGB10, and PowKiddy RGB10S. This is where a vague impression turns into a real buying decision, because each nearby rival throws a different kind of pressure on the table.
Odroid Go Super versus PowKiddy X15 is interesting because closest match is the obvious angle. Compared with Odroid Go Super, PowKiddy X15 makes the more obvious play for readers who care about closest match. PowKiddy X15 is tracked around 80.0. Its overall rating is ⭐️⭐️⭐️⭐️¼. More importantly, odroid Go Super versus PowKiddy RGB10 is interesting because smaller alternative is the obvious angle. If Odroid Go Super feels almost right but not quite, PowKiddy RGB10 is the sort of nearby detour that can completely change the shortlist. PowKiddy RGB10 is tracked around Plastic: $80 Metal: $120 Pro: $85. More importantly, its overall rating is ⭐️⭐️⭐️⭐️½. That said, odroid Go Super versus PowKiddy RGB10S is interesting because smaller alternative is the obvious angle. More importantly, compared with Odroid Go Super, PowKiddy RGB10S makes the more obvious play for readers who care about smaller alternative. PowKiddy RGB10S is tracked around 80.0.
Comparison is the antidote to spec-sheet hypnosis. Once you stack the neighbors side by side, you stop asking which one is objectively best and start asking which one is best for your habits.
Odroid Go Super pairs the hardware with 5.0 inch, TFT, 60 Hz, 854 x 480, 16:9, and 195.93 PPI. That is the kind of detail stack retro buyers should linger on, because a handheld can be technically capable and still feel wrong if the aspect ratio, sharpness, and scaling story are off. The screen protection is listed as Tempered Glass, a small clue that often hints at how polished or rough the front face might feel in daily use.
The controls are described with Cross Upper placement, Dual thumbsticks Lower placement, 4 Buttons, L1, R1, L2, R2 Horizontal, and Power, Volume +-, 6 Function Buttons, Reset. That matters more than many spec sheets admit, because the difference between a fun handheld and a fatiguing one often shows up in the D-pad, shoulder shape, and how naturally the thumbs settle into place. If the screen is what sells a handheld in screenshots, the controls are what decide whether it earns repeat sessions.
The 16:9 aspect ratio adds another layer to the story. The right screen is not always the fanciest one. Sometimes it is the one that makes your core library look natural instead of merely possible.
Odroid Go Super is described with battery: 4000 mAh and cooling: Ventilation cutouts, Heatsink not included but moddable. Those are not background details; they shape noise, comfort, endurance, and whether the device feels eager to be used or mildly exhausting to keep fed. Audio is covered by Single Mono Rear facing and 3.5mm Headphone, which matters for sofa play, travel, and late-night sessions when speakers and headphone output can quietly make or break the experience.
Physically, the device is outlined by 204 mm x 86 mm x 25 mm, 279.0, Plastic or Metal (Aluminum), and Plastic: Dim Gray, Clear White Metal: Silver, Red. This is where you start picturing whether it is truly pocketable, only jacket-safe, or clearly a bag companion. The best portable devices earn their place in a routine. They are easy to reach for, easy to trust, and easy to put back down without feeling delicate.
The practical I/O story includes External MicroSD, USB-A Host, 10 Pin Port, WiFi support with USB dongle, and USB-C. These details matter because many retro buyers are also collectors, tinkerers, dock-and-TV players, or people with large libraries that need sensible storage and transfer options.
Odroid Go Super leaves the strongest impression when you frame it as a recommendation for players who want a balanced handheld that can stretch beyond the basics. That is the lens that makes the strengths feel intentional instead of accidental.
Broad emulation range is not just a catchy label here. It is the cleanest shorthand for why this device deserves attention. The compatibility profile around Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (A) gives it a concrete identity. The main caution remains no l3/r3 clickable sticks, no wifi, rear facing speaker, dpad and joysticks are underwhelming.
If the device sparks your interest, the smartest next click is usually PowKiddy X15, followed by PowKiddy RGB10, because that is where the shape of the market around it comes into focus. The point is not to stop the reader from exploring. It is to make every next click smarter.
Games shown here match systems this handheld can run at a B grade or better.
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