2019 •Sega Genesis
A ROM hack/mod for Sonic the Hedgehog which changes Sonic for Shadow the Hedgehog. Although a previous mod with the same purpose exists, this one adds...
New PocketGo / PlayGo / Miyoo Max by Bittboy / Miyoo / Wolsen, Horizontal retro handheld, running OpenDingux, Rogue, powered by Ingenic JZ4770, with a 3.5 inch...
Marketplace rows use affiliate-friendly links where available. Average price stays based on the console database, not live per-store pricing.
| Store | Price |
|---|---|
|
Retromimi
Generated from spreadsheet vendor label
|
$60 $110 (Aluminum shell) |
|
Aliexpress
Imported from spreadsheet hyperlink
|
$60 $110 (Aluminum shell) |
|
Aliexpress (Black PlayGO)
Generated from spreadsheet vendor label
|
$60 $110 (Aluminum shell) |
|
Amazon
Amazon search results
|
$60 $110 (Aluminum shell) |
Affiliate disclosure and terms are linked in the footer.
Broad emulation range
New PocketGo / PlayGo / Miyoo Max lands in a crowded lane, which is exactly why the comparison with GKD-350H, Pocket Go S30, and RetroGame RS-97 (Anniversary Edition / IPS Screen Model) matters so much.
New PocketGo / PlayGo / Miyoo Max looks most interesting when you treat it as a specific answer to a specific kind of retro player, not as a mythical one-device-for-everyone machine.
Before the review gets opinionated, here is the clean spec picture. This table is the reality check that keeps the rest of the write-up grounded.
| Category | Details |
|---|---|
| Brand | Bittboy / Miyoo / Wolsen |
| Release | 2019 / 12 |
| Form factor | Horizontal |
| Operating system | OpenDingux, Rogue |
| Overall performance | ⭐️⭐️⭐️ |
| SoC | Ingenic JZ4770 |
| CPU | XBurst, 2 Cores, and 1.0 GHz (secondary 500 MHz CPU) |
| GPU | Vivante GC860 and 315 - 575 MHz |
| RAM | 512 MB DDR2 |
| Display | 3.5 inch, IPS, and 60 Hz |
| Resolution | 320 x 240, 4:3, and 114.29 PPI |
| Battery and cooling | 2000 mAh BM20 (Swappable) |
| Storage and I/O | Dual External MicroSD, USB-C, and 3.5mm Headphone |
| Price | $60 $110 (Aluminum shell) |
If this review pulls you in, the fastest next rabbit hole is GKD-350H and Pocket Go S30, because those are the products most likely to clarify whether New PocketGo / PlayGo / Miyoo Max is your real match or just your current curiosity.
New PocketGo / PlayGo / Miyoo Max is best framed as a machine for shoppers who want a focused retro machine with a clear role. That may sound obvious, but it is the difference between buying a handheld that becomes a habit and one that turns into a drawer resident.
The horizontal shape matters here because it changes comfort, portability, and the kind of nostalgia the device leans into. The fact that it runs OpenDingux, Rogue also affects what kind of setup work, app ecosystem, and tinkering ceiling buyers should expect.
The release timing listed as 2019 / 12 helps place it in context. A handheld can be exciting because it is current, but it can also be relevant because it still makes sense at today's street price.
New PocketGo / PlayGo / Miyoo Max is described with battery: 2000 mAh BM20 (Swappable). Those are not background details; they shape noise, comfort, endurance, and whether the device feels eager to be used or mildly exhausting to keep fed. Audio is covered by Single Mono Front facing and 3.5mm Headphone, which matters for sofa play, travel, and late-night sessions when speakers and headphone output can quietly make or break the experience.
Physically, the device is outlined by 138 mm x 75 mm x 15 mm, 160.0, Plastic or Metal (Aluminum), and Black, Red, White, Aluminum Metal. This is where you start picturing whether it is truly pocketable, only jacket-safe, or clearly a bag companion. The best portable devices earn their place in a routine. They are easy to reach for, easy to trust, and easy to put back down without feeling delicate.
The practical I/O story includes Dual External MicroSD and USB-C. These details matter because many retro buyers are also collectors, tinkerers, dock-and-TV players, or people with large libraries that need sensible storage and transfer options.
New PocketGo / PlayGo / Miyoo Max pairs the hardware with 3.5 inch, IPS, 60 Hz, 320 x 240, 4:3, and 114.29 PPI. That is the kind of detail stack retro buyers should linger on, because a handheld can be technically capable and still feel wrong if the aspect ratio, sharpness, and scaling story are off. The screen protection is listed as Tempered Glass (Convex Bezel), a small clue that often hints at how polished or rough the front face might feel in daily use.
The controls are described with Cross Upper placement, Single slidepad Lower placement, 4 Buttons, L1, R1, L2, R2 Horizontal, and Menu, Power, Volume +-. That matters more than many spec sheets admit, because the difference between a fun handheld and a fatiguing one often shows up in the D-pad, shoulder shape, and how naturally the thumbs settle into place. This is where a retro handheld stops being abstract and starts becoming a piece of physical furniture for your hands.
The 4:3 aspect ratio adds another layer to the story. Retro gaming screens are never neutral. They reward some libraries, punish others, and always whisper a preference about how the device expects to be used.
| Console | Angle | Price | Performance | Why Click Through |
|---|---|---|---|---|
GKD-350H Game Kiddy | Closest Match | $65 (Plastic) $155 (Metal) | ⭐️⭐️⭐️¼ | horizontal layout, tracked around $65 (Plastic) $155 (Metal), rated ⭐️⭐️⭐️¼. |
Pocket Go S30 Bittboy / Miyoo / Wolsen | Brand Neighbor | 60.0 | ⭐️⭐️⭐️¾ | horizontal layout, tracked around 60.0, rated ⭐️⭐️⭐️¾. |
| Closest Match | 60.0 | ⭐️⭐️½ | horizontal layout, tracked around 60.0, rated ⭐️⭐️½. | |
RG-350 Anbernic | Closest Match | 80.0 | ⭐️⭐️⭐️ | horizontal layout, tracked around 80.0, rated ⭐️⭐️⭐️. |
New PocketGo / PlayGo / Miyoo Max becomes much easier to judge once it is forced into the same room as GKD-350H, Pocket Go S30, and RetroGame RS-97 (Anniversary Edition / IPS Screen Model). This is where a vague impression turns into a real buying decision, because each nearby rival throws a different kind of pressure on the table.
New PocketGo / PlayGo / Miyoo Max versus GKD-350H is interesting because closest match is the obvious angle. GKD-350H sits close enough to New PocketGo / PlayGo / Miyoo Max to make the comparison meaningful, but different enough to sharpen the buying decision. GKD-350H is tracked around $65 (Plastic) $155 (Metal). Its overall rating is ⭐️⭐️⭐️¼. More importantly, new PocketGo / PlayGo / Miyoo Max versus Pocket Go S30 is interesting because brand neighbor is the obvious angle. If New PocketGo / PlayGo / Miyoo Max feels almost right but not quite, Pocket Go S30 is the sort of nearby detour that can completely change the shortlist. Pocket Go S30 is tracked around 60.0. In practice, its overall rating is ⭐️⭐️⭐️¾. More importantly, new PocketGo / PlayGo / Miyoo Max versus RetroGame RS-97 (Anniversary Edition / IPS Screen Model) is interesting because closest match is the obvious angle. Compared with New PocketGo / PlayGo / Miyoo Max, RetroGame RS-97 (Anniversary Edition / IPS Screen Model) makes the more obvious play for readers who care about closest match. RetroGame RS-97 (Anniversary Edition / IPS Screen Model) is tracked around 60.0. From another angle, its overall rating is ⭐️⭐️½.
The real benefit of this comparison set is not that it declares a single winner. It reveals which compromise profile feels least annoying over time.
The heart of the machine is the Ingenic JZ4770. CPU duties are handled by XBurst. Graphics are handled by Vivante GC860. Memory is listed at 512 MB DDR2. The sheet rates the overall performance at ⭐️⭐️⭐️, or roughly 3 on the normalized scale.
The CPU side is described with 2 Cores, 2 Threads, and 1.0 GHz (secondary 500 MHz CPU), which is more useful than brand names alone because it hints at how much headroom the handheld should have before emulator tuning gets annoying. On the graphics side, 315 - 575 MHz and MIPS helps sketch the ceiling for heavier systems, upscale experiments, and shader curiosity.
New PocketGo / PlayGo / Miyoo Max looks strongest with Game Boy (A), NES (A), Sega Genesis (A), Game Boy Advance (A), Super Nintendo (B), and PlayStation 1 (B), which gives the review something more tangible than a vague "good for retro" verdict. The listed emulation limit, SNES & PS1 almost all full speed except for slight lag on a few FX chip SNES games and 3D PS1 games, is the kind of line buyers should actually respect because it tells you where the romance ends and the compromise begins.
If there is a weakness here, it is not necessarily fatal. It simply means the smartest pitch for this handheld is often the honest one: let it own the systems it handles confidently and do not pretend it is built to brute-force every wish list.
New PocketGo / PlayGo / Miyoo Max is currently tracked around $60 $110 (Aluminum shell) and lands in the $050 - $75 pricing band. This category is ruthless about value perception. A handheld can be beloved at one price and impossible to defend at another.
The spreadsheet points shoppers toward Retromimi, Aliexpress, Aliexpress, and Aliexpress (Black PlayGO) for availability. That matters because storefront quality, shipping confidence, and after-sales expectations often shape the emotional experience of a purchase before the box even arrives. The listed strengths orbit around menu button, l2/r2.
The tradeoffs are not buried, either: the sheet flags small stiff slidepad, qc issues: screen bezel can come unglued, d-pad can have longer travel in some directions or just not even register (apparently fixed in later models). The smartest shortlist is usually the one that sees the flaw clearly and decides it is either acceptable or disqualifying before the credit card comes out.
New PocketGo / PlayGo / Miyoo Max leaves the strongest impression when you frame it as a recommendation for shoppers who want a focused retro machine with a clear role. That is also what turns the buying advice from noise into something useful.
Broad emulation range is not just a catchy label here. It is the cleanest shorthand for why this device deserves attention. The compatibility profile around Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (A) gives it a concrete identity. The main caution remains small stiff slidepad, qc issues: screen bezel can come unglued, d-pad can have longer travel in some directions or just not even register (apparently fixed in later models).
If the device sparks your interest, the smartest next click is usually GKD-350H, followed by Pocket Go S30, because that is where the shape of the market around it comes into focus. A useful verdict should leave the reader more curious, but also more precise.
Games shown here match systems this handheld can run at a B grade or better.
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