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Z-Pocket Game Pro

Z-Pocket Game Pro by Game Kiddy / Z-Pocket Game, priced around $150, Horizontal retro handheld, running TheRA NTFS, powered by RockChip RK3326

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Z-Pocket Game Pro
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Specifications

63 of 65 catalogued fields are filled in for this handheld. Anything the catalogue has not recorded is labelled Not documented rather than estimated.

Identity

Brand
Game Kiddy / Z-Pocket Game
Release Date
2020 / 08
Price
Aluminum: $150 Plastic: $100
Pricing category
$100 - $150

Form factor & shell

Form Factor
Horizontal
Shell material
Plastic or Metal (Aluminum)
Colors
Aluminum: Silver, Pink Plastic: Blue, Yellow
Dimensions
151 mm x 66 mm x 17 mm
Weight
214 grams
Cooling
Not documented

Operating system

Operating System
TheRA NTFS

Performance

System on a Chip
RockChip RK3326
CPU
Cortex-A35
CPU cores
4 Cores
CPU threads
4 Threads
CPU clock speed
1.3 GHz - 1.5 GHz
Architecture
ARM
GPU
Mali-G31 MP2
GPU cores
2 Cores
GPU clock speed
650 MHz
RAM
1 GB DDR3
Performance rating
9/10 · A

Display

Screen size
3.5 inch
Screen type
IPS
Resolution
320 x 480
PPI
164.83 PPI
Aspect ratio
3:2
Screen refresh rate
60 Hz
Screen lens
Tempered Glass

Battery & charging

Battery
2830 mAh
Charge port
USB-C
Storage
External MicroSD

Controls

D-pad
Cross Upper placement
Analogs
Single thumbstick with L3 Lower placement
Face buttons
4 Buttons
Shoulder buttons
L1, R1, L2, R2 Vertical
Extra buttons
2 function keys, Power, Volume +-, Accelerometer
Rumble
Not documented
Volume control
Dedicated Buttons
Brightness control
Menu
Power control
Button

Connectivity

Connectivity
Bluetooth, WiFi (removed from metal version)
Video output
Mini HDMI
Audio output
3.5mm Headphone
Speaker
Single Mono Front facing
Sensors
Gyroscope

Emulation grades

Game Boy
A
Nintendo Entertainment System
A
Sega Genesis
A
Game Boy Advance
A
Super Nintendo
A
PlayStation 1
A
Nintendo DS
B
Nintendo 64
C
Dreamcast
C
PSP
C
Sega Saturn
D
GameCube
F
Wii
F
Nintendo 3DS
F
PlayStation 2
F
Wii U
F
Nintendo Switch
F
PlayStation 3
F
Emulation limit
SNES FX & 3D PS1 (60 FPS), 2D PSP mostly playable but 3D PSP needs frameskip, N64 & Dreamcast mostly playable for easier to emulate games

Where To Buy

Marketplace rows use affiliate-friendly links where available. Average price stays based on the console database, not live per-store pricing.

Store Price
Amazon
Amazon search results
Aluminum: $150 Plastic: $100
Aliexpress
Imported from spreadsheet hyperlink
Aluminum: $150 Plastic: $100
Aliexpress
Imported from spreadsheet hyperlink
Aluminum: $150 Plastic: $100
Alibaba
Alibaba search results
Aluminum: $150 Plastic: $100

Affiliate disclosure and terms are linked in the footer.

Z-Pocket Game Pro review: why this horizontal handheld is more interesting than it first looks

Broad emulation range

Z-Pocket Game Pro is more compelling when you judge it by role, not hype: what it can emulate comfortably, how it should feel in the hand, what it costs, and which nearby alternatives keep it honest.

Z-Pocket Game Pro is not trying to win every argument at once; its appeal lives in the balance between emulation comfort, day-to-day usability, and whether its price still feels sane.

Best For

  • Players who want a balanced handheld that can stretch beyond the basics.
  • Best fit for Game Boy (A), NES (A), and Sega Genesis (A).
  • Designed around a horizontal handheld shape.

Why It Hooks You

  • Overall rating sits at 9/10 · A.
  • IPS display story helps define the vibe.
  • Current price context is Aluminum: $150 Plastic: $100.

Watch Outs

  • Some systems, including Nintendo 64 (C) and Dreamcast (C), may need more tuning.

Spec Snapshot

Before the review gets opinionated, here is the clean spec picture. This table is the reality check that keeps the rest of the write-up grounded.

CategoryDetails
BrandGame Kiddy / Z-Pocket Game
Release2020 / 08
Form factorHorizontal
Operating systemTheRA NTFS
Overall performance9/10 · A
SoCRockChip RK3326
CPUCortex-A35, 4 Cores, and 1.3 GHz - 1.5 GHz
GPUMali-G31 MP2, 2 Cores, and 650 MHz
RAM1 GB DDR3
Display3.5 inch, IPS, and 60 Hz
Resolution320 x 480, 3:2, and 164.83 PPI
Battery and cooling2830 mAh
Storage and I/OExternal MicroSD, USB-C, Mini HDMI, and 3.5mm Headphone
PriceAluminum: $150 Plastic: $100

If this review pulls you in, the fastest next rabbit hole is RG-351P and GameForce, because those are the products most likely to clarify whether Z-Pocket Game Pro is your real match or just your current curiosity.

Battery, Build, and Everyday Friction

Z-Pocket Game Pro is described with battery: 2830 mAh. Those are not background details; they shape noise, comfort, endurance, and whether the device feels eager to be used or mildly exhausting to keep fed. Audio is covered by Single Mono Front facing and 3.5mm Headphone, which matters for sofa play, travel, and late-night sessions when speakers and headphone output can quietly make or break the experience.

Physically, the device is outlined by 151 mm x 66 mm x 17 mm, 214 grams, Plastic or Metal (Aluminum), and Aluminum: Silver, Pink Plastic: Blue, Yellow. This is where you start picturing whether it is truly pocketable, only jacket-safe, or clearly a bag companion. A handheld is only as portable as the friction it introduces. Too heavy, too hot, too awkward, and even strong specs start feeling theoretical.

The practical I/O story includes External MicroSD, Bluetooth, WiFi (removed from metal version), USB-C, and Mini HDMI. These details matter because many retro buyers are also collectors, tinkerers, dock-and-TV players, or people with large libraries that need sensible storage and transfer options.

Where The Hardware Should Hold Up

The heart of the machine is the RockChip RK3326. CPU duties are handled by Cortex-A35. Graphics are handled by Mali-G31 MP2. Memory is listed at 1 GB DDR3. The sheet rates the overall performance at 9/10 · A, or roughly 4.5 on the normalized scale.

The CPU side is described with 4 Cores, 4 Threads, and 1.3 GHz - 1.5 GHz, which is more useful than brand names alone because it hints at how much headroom the handheld should have before emulator tuning gets annoying. On the graphics side, 2 Cores, 650 MHz, and ARM helps sketch the ceiling for heavier systems, upscale experiments, and shader curiosity.

Z-Pocket Game Pro looks strongest with Game Boy (A), NES (A), Sega Genesis (A), Game Boy Advance (A), Super Nintendo (A), and PlayStation 1 (A), which gives the review something more tangible than a vague "good for retro" verdict. The listed emulation limit, SNES FX & 3D PS1 (60 FPS), 2D PSP mostly playable but 3D PSP needs frameskip, N64 & Dreamcast mostly playable for easier to emulate games, is the kind of line buyers should actually respect because it tells you where the romance ends and the compromise begins.

The middle tier of compatibility, including Nintendo 64 (C), Dreamcast (C), and PSP (C), is where the buyer needs some honesty. These are usually the systems that separate a casual dabbler from a user who is happy tweaking emulator settings, testing cores, or accepting the occasional rough edge.

The Buyer Profile

Z-Pocket Game Pro is best framed as a machine for players who want a balanced handheld that can stretch beyond the basics. That may sound obvious, but it is the difference between buying a handheld that becomes a habit and one that turns into a drawer resident.

The horizontal shape matters here because it changes comfort, portability, and the kind of nostalgia the device leans into. The fact that it runs TheRA NTFS also affects what kind of setup work, app ecosystem, and tinkering ceiling buyers should expect.

The release timing listed as 2020 / 08 helps place it in context. Context matters because buyers are not comparing isolated products; they are comparing moments in the market.

If You Are Comparing It To Nearby Rivals

ConsoleAnglePricePerformanceWhy Click Through
RG-351P
Anbernic
Closest Match$999/10 · Ahorizontal layout, tracked around $99, rated 9/10 · A.
Closest Match$959/10 · Ahorizontal layout, tracked around $95, rated 9/10 · A.
RG-351M
Anbernic
Closest Match$1409/10 · Ahorizontal layout, tracked around $140, rated 9/10 · A.
RG-351MP
Anbernic
Closest Match$1479/10 · Ahorizontal layout, tracked around $147, rated 9/10 · A.

Z-Pocket Game Pro becomes much easier to judge once it is forced into the same room as RG-351P, GameForce, and RG-351M. This is where a vague impression turns into a real buying decision, because each nearby rival throws a different kind of pressure on the table.

Z-Pocket Game Pro versus RG-351P is interesting because closest match is the obvious angle. If Z-Pocket Game Pro feels almost right but not quite, RG-351P is the sort of nearby detour that can completely change the shortlist. RG-351P is tracked around $99. Its overall rating is 9/10 · A. More importantly, z-Pocket Game Pro versus GameForce is interesting because closest match is the obvious angle. From another angle, if Z-Pocket Game Pro feels almost right but not quite, GameForce is the sort of nearby detour that can completely change the shortlist. GameForce is tracked around $95. In practice, z-Pocket Game Pro versus RG-351M is interesting because closest match is the obvious angle. RG-351M sits close enough to Z-Pocket Game Pro to make the comparison meaningful, but different enough to sharpen the buying decision. RG-351M is tracked around $140.

A handheld earns a place in the shortlist when it can survive comparison without needing excuses. That is the standard this section is really applying.

The Buying Context

Z-Pocket Game Pro is currently tracked around Aluminum: $150 Plastic: $100 and lands in the $100 - $150 pricing band. Price does not just change whether a device feels affordable. It changes what kinds of flaws buyers are willing to forgive.

The spreadsheet points shoppers toward Myretrogamecase.com, Aliexpress, and Aliexpress for availability. That matters because storefront quality, shipping confidence, and after-sales expectations often shape the emotional experience of a purchase before the box even arrives.

Every handheld makes tradeoffs somewhere, even when the spreadsheet leaves them unstated. The smartest shortlist is usually the one that sees the flaw clearly and decides it is either acceptable or disqualifying before the credit card comes out.

Display and Ergonomics

Z-Pocket Game Pro pairs the hardware with 3.5 inch, IPS, 60 Hz, 320 x 480, 3:2, and 164.83 PPI. That is the kind of detail stack retro buyers should linger on, because a handheld can be technically capable and still feel wrong if the aspect ratio, sharpness, and scaling story are off. The screen protection is listed as Tempered Glass, a small clue that often hints at how polished or rough the front face might feel in daily use.

The controls are described with Cross Upper placement, Single thumbstick with L3 Lower placement, 4 Buttons, L1, R1, L2, R2 Vertical, and 2 function keys, Power, Volume +-, Accelerometer. That matters more than many spec sheets admit, because the difference between a fun handheld and a fatiguing one often shows up in the D-pad, shoulder shape, and how naturally the thumbs settle into place. A device can run a game and still fail the vibe test if the controls feel like an afterthought.

The 3:2 aspect ratio adds another layer to the story. Some buyers want sharp all-purpose flexibility, others want a screen that flatters the systems they actually play most. Good reviews should make that tradeoff visible instead of pretending every resolution solves every problem.

The Shortlist Verdict

Z-Pocket Game Pro leaves the strongest impression when you frame it as a recommendation for players who want a balanced handheld that can stretch beyond the basics. That is also what turns the buying advice from noise into something useful.

Broad emulation range is not just a catchy label here. It is the cleanest shorthand for why this device deserves attention. The compatibility profile around Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (A) gives it a concrete identity.

If the device sparks your interest, the smartest next click is usually RG-351P, followed by GameForce, because that is where the shape of the market around it comes into focus. The point is not to stop the reader from exploring. It is to make every next click smarter.

Playable Games

Games shown here match systems this handheld can run at a B grade or better.

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Z-Pocket Game Pro — Frequently Asked Questions

Every answer is built from this console's own catalogue record. Where the record is empty, the answer says so rather than guessing.

Is the Z-Pocket Game Pro an official Game Kiddy / Z-Pocket Game product?

The console database lists the Z-Pocket Game Pro under the brand Game Kiddy / Z-Pocket Game. It does not document whether the Z-Pocket Game Pro is an officially licensed Game Kiddy / Z-Pocket Game product.

When was the Z-Pocket Game Pro released, and what does it cost?

The console database lists the release date as 2020 / 08 and the price as Aluminum: $150 Plastic: $100 for the Z-Pocket Game Pro.

What chipset and how much RAM does the Z-Pocket Game Pro have?

The console database lists the system on a chip as RockChip RK3326, the CPU as Cortex-A35, and the RAM as 1 GB DDR3 for the Z-Pocket Game Pro.

What are the Z-Pocket Game Pro's dimensions, weight and battery?

The console database lists the dimensions as 151 mm x 66 mm x 17 mm, the weight as 214 grams, and the battery as 2830 mAh for the Z-Pocket Game Pro.

Which systems can the Z-Pocket Game Pro emulate well?

The console database gives the Z-Pocket Game Pro a grade of B+ or better for 6 systems: Game Boy, Nintendo Entertainment System, Sega Genesis, Game Boy Advance, Super Nintendo, and PlayStation 1.

Where can I buy the Z-Pocket Game Pro?

The marketplace rows shown for the Z-Pocket Game Pro are search and marketplace links, not a verified live price feed. The console database does not verify live prices or stock, so check the linked marketplace listings for current availability.

Sources & Editorial Notes

  • Specifications are taken from this handheld's entry in the Lost In Consoles catalogue, which is compiled from manufacturer documentation and public filings. How we compile device data.
  • Empty fields are published as Not documented. Nothing on this page is estimated, inferred or carried over from a similar device.
  • Spotted an error? Send a correction.