2010 •Wii
Reel Fishing Challenge II takes you to a pristine new freshwater environment teeming with fish that look and move just like the real thing.
RG406V by Anbernic, priced around $155, Vertical retro handheld, running Android 13, powered by UNISOC Tiger T820, with a 4.0 inch display
Marketplace rows use affiliate-friendly links where available. Average price stays based on the console database, not live per-store pricing.
| Store | Price |
|---|---|
|
Amazon
Amazon search results
|
$155 (Early Bird) $165 (Retail) |
|
Anbernic
Imported from spreadsheet hyperlink
|
$155 (Early Bird) $165 (Retail) |
|
Aliexpress
1, 2
Imported from spreadsheet hyperlink
|
$155 (Early Bird) $165 (Retail) |
|
AliExpress
AliExpress search results
|
$155 (Early Bird) $165 (Retail) |
|
Alibaba
Alibaba search results
|
$155 (Early Bird) $165 (Retail) |
Affiliate disclosure and terms are linked in the footer.
Where this handheld is ranked against the alternatives, and the head-to-heads that compare it directly.
Broad emulation range
RG-406V lands in a crowded lane, which is exactly why the comparison with RG-406H, RG Cube, and RG-476H matters so much.
RG-406V is not trying to win every argument at once; its appeal lives in the balance between emulation comfort, day-to-day usability, and whether its price still feels sane.
Before the review gets opinionated, here is the clean spec picture. This table is the reality check that keeps the rest of the write-up grounded.
| Category | Details |
|---|---|
| Brand | Anbernic |
| Release | 2024 / 09 |
| Form factor | Vertical |
| Operating system | Android 13 |
| Overall performance | 3 |
| SoC | UNISOC Tiger T820 |
| CPU | Cortex-A76 / Cortex-A55 4x / 4x, 8 Cores, and 2.1 GHz - 2.7 GHz |
| GPU | Mali-G57 MP4, 4 Cores, and 850 MHz |
| RAM | 8 GB LPDDR4X |
| Display | 4.0 inch, IPS Touchscreen, and 60 Hz |
| Resolution | 960 x 720, 4:3, and 300 PPI |
| Battery and cooling | 5500 mAh and Heatpipe Fan Ventilation cutouts |
| Storage and I/O | Internal 128 GB UFS 2.2, External MicroSD, USB-C Top facing, USB-C video out Top facing, and 3.5mm Headphone Bottom facing |
| Price | $155 (Early Bird) $165 (Retail) |
If this review pulls you in, the fastest next rabbit hole is RG-406H and RG Cube, because those are the products most likely to clarify whether RG-406V is your real match or just your current curiosity.
RG-406V is described with battery: 5500 mAh and cooling: Heatpipe Fan Ventilation cutouts. Those are not background details; they shape noise, comfort, endurance, and whether the device feels eager to be used or mildly exhausting to keep fed. Audio is covered by Dual Stereo Bottom facing and 3.5mm Headphone Bottom facing, which matters for sofa play, travel, and late-night sessions when speakers and headphone output can quietly make or break the experience.
Physically, the device is outlined by 105 mm x 145 mm x 29 mm, 289.0, Plastic, and Gray, Transparent Black, Beige White. This is where you start picturing whether it is truly pocketable, only jacket-safe, or clearly a bag companion. The best portable devices earn their place in a routine. They are easy to reach for, easy to trust, and easy to put back down without feeling delicate.
The practical I/O story includes Internal 128 GB UFS 2.2, External MicroSD, WiFi 5, Bluetooth 5.0, USB-C Top facing, and USB-C video out Top facing. These details matter because many retro buyers are also collectors, tinkerers, dock-and-TV players, or people with large libraries that need sensible storage and transfer options.
RG-406V is currently tracked around $155 (Early Bird) $165 (Retail) and lands in the $150 - $200 pricing band. Retro handhelds are almost never judged in isolation; they are judged against the five other devices sitting one tab away in a buyer's browser.
The spreadsheet points shoppers toward Anbernic and Aliexpress 1, 2 for availability. That matters because storefront quality, shipping confidence, and after-sales expectations often shape the emotional experience of a purchase before the box even arrives. The listed strengths orbit around "high quality hall effect joysticks, they learned from the mistakes in the rg cube, software support seems to be stable and with no problems so far".
The tradeoffs are not buried, either: the sheet flags "early review models show a slightly yellow tint on the screen, mainly the white ones, grey and black ones seems to be fine". The smartest shortlist is usually the one that sees the flaw clearly and decides it is either acceptable or disqualifying before the credit card comes out.
RG-406V is best framed as a machine for players who care about nostalgia, portability, and quick pick-up sessions. The smartest handheld purchases usually happen when the buyer matches the hardware to a play style instead of falling for the loudest marketing line.
The vertical shape matters here because it changes comfort, portability, and the kind of nostalgia the device leans into. The fact that it runs Android 13 also affects what kind of setup work, app ecosystem, and tinkering ceiling buyers should expect.
The release timing listed as 2024 / 09 helps place it in context. Context matters because buyers are not comparing isolated products; they are comparing moments in the market.
| Console | Angle | Price | Performance | Why Click Through |
|---|---|---|---|---|
RG-406H Anbernic | Closest Match | $168 | 3 | same operating system, tracked around $168. |
RG Cube Anbernic | Closest Match | $170 (+ shipping) | 3 | same operating system, tracked around $170 (+ shipping). |
RG-476H Anbernic | Closest Match | $165 + shipping | 3 | same operating system, tracked around $165 + shipping. |
RG Slide Anbernic | Closest Match | $190 + shipping (Source) | 3 | same operating system, tracked around $190 + shipping (Source). |
RG-406V becomes much easier to judge once it is forced into the same room as RG-406H, RG Cube, and RG-476H. This is where a vague impression turns into a real buying decision, because each nearby rival throws a different kind of pressure on the table.
RG-406V versus RG-406H is interesting because closest match is the obvious angle. Compared with RG-406V, RG-406H makes the more obvious play for readers who care about closest match. RG-406H is tracked around $168. RG-406V versus RG Cube is interesting because closest match is the obvious angle. RG Cube sits close enough to RG-406V to make the comparison meaningful, but different enough to sharpen the buying decision. RG Cube is tracked around $170 (+ shipping). RG-406V versus RG-476H is interesting because closest match is the obvious angle. RG-476H sits close enough to RG-406V to make the comparison meaningful, but different enough to sharpen the buying decision. RG-476H is tracked around $165 + shipping.
A handheld earns a place in the shortlist when it can survive comparison without needing excuses. That is the standard this section is really applying.
RG-406V pairs the hardware with 4.0 inch, IPS Touchscreen, 60 Hz, 960 x 720, 4:3, and 300 PPI. That is the kind of detail stack retro buyers should linger on, because a handheld can be technically capable and still feel wrong if the aspect ratio, sharpness, and scaling story are off. The screen protection is listed as Tempered Glass (OCA Laminated), a small clue that often hints at how polished or rough the front face might feel in daily use.
The controls are described with Cross Upper placement, Dual thumbsticks (L3/R3, Hall) Lower placement, 4 Buttons, L1, R1, L2, R2 Shelf, and Power, Reset, Volume +-. That matters more than many spec sheets admit, because the difference between a fun handheld and a fatiguing one often shows up in the D-pad, shoulder shape, and how naturally the thumbs settle into place. This is where a retro handheld stops being abstract and starts becoming a piece of physical furniture for your hands.
The 4:3 aspect ratio adds another layer to the story. Retro gaming screens are never neutral. They reward some libraries, punish others, and always whisper a preference about how the device expects to be used.
The heart of the machine is the UNISOC Tiger T820. CPU duties are handled by Cortex-A76 / Cortex-A55 4x / 4x. Graphics are handled by Mali-G57 MP4. Memory is listed at 8 GB LPDDR4X.
The CPU side is described with 8 Cores, 8 Threads, and 2.1 GHz - 2.7 GHz, which is more useful than brand names alone because it hints at how much headroom the handheld should have before emulator tuning gets annoying. On the graphics side, 4 Cores, 850 MHz, and ARM helps sketch the ceiling for heavier systems, upscale experiments, and shader curiosity.
RG-406V looks strongest with Game Boy (A), NES (A), Sega Genesis (A), Game Boy Advance (A), Super Nintendo (A), and PlayStation 1 (A), which gives the review something more tangible than a vague "good for retro" verdict. The listed emulation limit, N64, Dreamcast, PSP all full speed, Gamecube and Wii almost all full speed, PS2 playable, Switch mostly unplayable, is the kind of line buyers should actually respect because it tells you where the romance ends and the compromise begins.
If there is a weakness here, it is not necessarily fatal. It simply means the smartest pitch for this handheld is often the honest one: let it own the systems it handles confidently and do not pretend it is built to brute-force every wish list.
RG-406V leaves the strongest impression when you frame it as a recommendation for players who care about nostalgia, portability, and quick pick-up sessions. That is also what turns the buying advice from noise into something useful.
Broad emulation range is not just a catchy label here. It is the cleanest shorthand for why this device deserves attention. The compatibility profile around Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (A) gives it a concrete identity. The main caution remains "early review models show a slightly yellow tint on the screen, mainly the white ones, grey and black ones seems to be fine".
If the device sparks your interest, the smartest next click is usually RG-406H, followed by RG Cube, because that is where the shape of the market around it comes into focus. That is what a good review should do: not close the conversation, but sharpen the next choice.
Games shown here match systems this handheld can run at a B grade or better.
2010 •Wii
Reel Fishing Challenge II takes you to a pristine new freshwater environment teeming with fish that look and move just like the real thing.
2000 •PlayStation 1, PlayStation 3, PSP
Players can start the game in Free mode and choose from three different fishing spots. The majority of the action is experienced in the Season mode, h...
2003 •PlayStation 2
Do you remember the very first time you went fishing? The fresh air...the soothing sounds of nature around you...the tranquility of the water. Reel Fi...
2011 •Nintendo 3DS
Travel to over a dozen stunning fishing locales in your quest to become a master angler. Fish in tranquil lakes, rocky coastal waters, flooded forests...
2009 •Wii
Gamers head off to tranquil lakes and sandy beaches in an effort to wrangle more than 40 different kinds of fish in Reel Fishing: Angler's Dream. The...
2012 •Wii
It's a thrilling fishing experience for novices and master anglers alike!
2006 •PSP
A portable fishing sim, based on the PlayStation fishing franchise. The PSP version retains the beautiful views of lakes, streams, waterfalls and rive...
2001 •Dreamcast
Reel Fishing is a series of fishing video games by Natsume. The first game, Reel Fishing, was released for the PlayStation in 1996. Originally a local...
1999 •PlayStation 1
In April hero decided to move to Sakurazaki Town to enter university there. He rents a room in Scarlet Hall apartments. These several months he will s...
1997 •PlayStation 1, Sega Saturn
A dating sim where you play as a college student who happens to live right by the campus. It's summer and you're going to America for Christmas, but y...
2013 •Nintendo 3DS
Regular Show: Mordecai and Rigby in 8-Bit Land has players help Mordecai and Rigby use their best skills and unique abilities to traverse the various...