1994 •Sega Genesis, Super Nintendo
3 Ninjas Kick Back is a beat 'em up platform game for the Sega Genesis, Super Nintendo Entertainment System. It was released in 1994 and was developed...
PocketGo by Miyoo / Bittboy, priced around $40, Horizontal retro handheld, running NxHope, powered by Allwinner F1C100S, with a 2.4 inch display
58 of 65 catalogued fields are filled in for this handheld. Anything the catalogue has not recorded is labelled Not documented rather than estimated.
Marketplace rows use affiliate-friendly links where available. Average price stays based on the console database, not live per-store pricing.
| Store | Price |
|---|---|
|
Amazon
Amazon search results
|
$40 |
|
Aliexpress
Imported from spreadsheet hyperlink
|
$40 |
|
Bittboy.com
Imported from spreadsheet hyperlink
|
$40 |
|
Alibaba
Alibaba search results
|
$40 |
Affiliate disclosure and terms are linked in the footer.
Budget shortlist candidate
This is a data-grounded review of PocketGo, built around the hardware, the compatibility grades, the price band, and the devices most likely to tempt you away from it.
PocketGo looks most interesting when you treat it as a specific answer to a specific kind of retro player, not as a mythical one-device-for-everyone machine.
Before the review gets opinionated, here is the clean spec picture. This table is the reality check that keeps the rest of the write-up grounded.
| Category | Details |
|---|---|
| Brand | Miyoo / Bittboy |
| Release | 2019 / 06 |
| Form factor | Horizontal |
| Operating system | NxHope |
| Overall performance | 4/10 · C+ |
| SoC | Allwinner F1C100S |
| CPU | ARM926EJ-S, 1 Core, and 533 Mhz - 702 MHz |
| GPU | 2D accelerator |
| RAM | 32 MB SDRAM |
| Display | 2.4 inch, IPS, and 60 Hz |
| Resolution | 320 x 240, 4:3, and 166.67 PPI |
| Battery and cooling | 1000 mAh |
| Storage and I/O | External MicroSD, Micro USB, AV Out, and 3.5mm Headphone |
| Price | $40 |
If this review pulls you in, the fastest next rabbit hole is PowKiddy Q20 Mini and PowKiddy Q90, because those are the products most likely to clarify whether PocketGo is your real match or just your current curiosity.
PocketGo is described with battery: 1000 mAh. Those are not background details; they shape noise, comfort, endurance, and whether the device feels eager to be used or mildly exhausting to keep fed. Audio is covered by Single Mono Front facing and 3.5mm Headphone, which matters for sofa play, travel, and late-night sessions when speakers and headphone output can quietly make or break the experience.
Physically, the device is outlined by 123 mm x 56 mm x 14 mm, 89 grams, Plastic, and DMG Grey. This is where you start picturing whether it is truly pocketable, only jacket-safe, or clearly a bag companion. A handheld is only as portable as the friction it introduces. Too heavy, too hot, too awkward, and even strong specs start feeling theoretical.
The practical I/O story includes External MicroSD, Micro USB, and AV Out. These details matter because many retro buyers are also collectors, tinkerers, dock-and-TV players, or people with large libraries that need sensible storage and transfer options.
PocketGo is currently tracked around $40 and lands in the $0 - $50 pricing band. This category is ruthless about value perception. A handheld can be beloved at one price and impossible to defend at another.
The spreadsheet points shoppers toward Aliexpress, Retromimi, and Bittboy.com for availability. That matters because storefront quality, shipping confidence, and after-sales expectations often shape the emotional experience of a purchase before the box even arrives. The listed strengths orbit around portability.
The tradeoffs are not buried, either: the sheet flags screen tearing (better now than launch). The smartest shortlist is usually the one that sees the flaw clearly and decides it is either acceptable or disqualifying before the credit card comes out.
PocketGo is best framed as a machine for shoppers who want a focused retro machine with a clear role. This category rewards shoppers who know what kind of sessions they actually play, because not every strong device is strong in the same way.
The horizontal shape matters here because it changes comfort, portability, and the kind of nostalgia the device leans into. The fact that it runs NxHope also affects what kind of setup work, app ecosystem, and tinkering ceiling buyers should expect.
The release timing listed as 2019 / 06 helps place it in context. A handheld can be exciting because it is current, but it can also be relevant because it still makes sense at today's street price.
| Console | Angle | Price | Performance | Why Click Through |
|---|---|---|---|---|
PowKiddy Q20 Mini PowKiddy | Closest Match | $40 | 4/10 · C+ | same operating system, horizontal layout, tracked around $40. |
PowKiddy Q90 PowKiddy | Closest Match | $41 | 4/10 · C+ | same operating system, horizontal layout, tracked around $41. |
Bittboy V3 Miyoo / Bittboy | Better Value | $30 | 4/10 · C+ | same operating system, tracked around $30, rated 4/10 · C+. |
PowKiddy V90 PowKiddy | Closest Match | $40 | 4/10 · C+ | same operating system, tracked around $40, rated 4/10 · C+. |
PocketGo becomes much easier to judge once it is forced into the same room as PowKiddy Q20 Mini, PowKiddy Q90, and Bittboy V3. This is where a vague impression turns into a real buying decision, because each nearby rival throws a different kind of pressure on the table.
PocketGo versus PowKiddy Q20 Mini is interesting because closest match is the obvious angle. Compared with PocketGo, PowKiddy Q20 Mini makes the more obvious play for readers who care about closest match. PowKiddy Q20 Mini is tracked around $40. Its overall rating is 4/10 · C+. That said, pocketGo versus PowKiddy Q90 is interesting because closest match is the obvious angle. In practice, compared with PocketGo, PowKiddy Q90 makes the more obvious play for readers who care about closest match. PowKiddy Q90 is tracked around $41. PocketGo versus Bittboy V3 is interesting because better value is the obvious angle. From another angle, compared with PocketGo, Bittboy V3 makes the more obvious play for readers who care about better value. Bittboy V3 is tracked around $30.
A handheld earns a place in the shortlist when it can survive comparison without needing excuses. That is the standard this section is really applying.
The heart of the machine is the Allwinner F1C100S. CPU duties are handled by ARM926EJ-S. Graphics are handled by 2D accelerator. Memory is listed at 32 MB SDRAM. The sheet rates the overall performance at 4/10 · C+, or roughly 2 on the normalized scale.
The CPU side is described with 1 Core, 1 Thread, and 533 Mhz - 702 MHz, which is more useful than brand names alone because it hints at how much headroom the handheld should have before emulator tuning gets annoying. On the graphics side, ARM helps sketch the ceiling for heavier systems, upscale experiments, and shader curiosity.
PocketGo looks strongest with Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (B), which gives the review something more tangible than a vague "good for retro" verdict. The listed emulation limit, GBA mostly runs fine, some non-FX SNES & 2D PS1 runs ok but can be laggy, is the kind of line buyers should actually respect because it tells you where the romance ends and the compromise begins.
The middle tier of compatibility, including Super Nintendo (C), is where the buyer needs some honesty. These are usually the systems that separate a casual dabbler from a user who is happy tweaking emulator settings, testing cores, or accepting the occasional rough edge.
PocketGo pairs the hardware with 2.4 inch, IPS, 60 Hz, 320 x 240, 4:3, and 166.67 PPI. That is the kind of detail stack retro buyers should linger on, because a handheld can be technically capable and still feel wrong if the aspect ratio, sharpness, and scaling story are off. The screen protection is listed as Tempered Glass (Convex Bezel), a small clue that often hints at how polished or rough the front face might feel in daily use.
The controls are described with Cross Upper placement, 4 Buttons, L1, R1, and Reset. That matters more than many spec sheets admit, because the difference between a fun handheld and a fatiguing one often shows up in the D-pad, shoulder shape, and how naturally the thumbs settle into place. If the screen is what sells a handheld in screenshots, the controls are what decide whether it earns repeat sessions.
The 4:3 aspect ratio adds another layer to the story. Retro gaming screens are never neutral. They reward some libraries, punish others, and always whisper a preference about how the device expects to be used.
PocketGo leaves the strongest impression when you frame it as a recommendation for shoppers who want a focused retro machine with a clear role. That is the lens that makes the strengths feel intentional instead of accidental.
Budget shortlist candidate is not just a catchy label here. It is the cleanest shorthand for why this device deserves attention. The compatibility profile around Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (B) gives it a concrete identity. The main caution remains screen tearing (better now than launch).
If the device sparks your interest, the smartest next click is usually PowKiddy Q20 Mini, followed by PowKiddy Q90, because that is where the shape of the market around it comes into focus. That is what a good review should do: not close the conversation, but sharpen the next choice.
Games shown here match systems this handheld can run at a B grade or better.
1994 •Sega Genesis, Super Nintendo
3 Ninjas Kick Back is a beat 'em up platform game for the Sega Genesis, Super Nintendo Entertainment System. It was released in 1994 and was developed...
1994 •Game Boy
The third game of the Tama and Friends series on the game boy. This is a puzzle/adventure game where you solve puzzles while exploring a small town.
1987 •Nintendo Entertainment System
The battle of a lifetime comes alive in 3-D! The wildest of the space cowboys is out looking for adventure. Now he's got it and he needs your help. A...
1992 •Game Boy
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2018 •Sega Genesis
In 1988, SEGA released the Megadrive home console in Japan. In 1989, the machine was released in the USA under the name Sega Genesis. To convince play...
1989 •Nintendo Entertainment System
This is an adaptation of Blockout, which in itself is a 3D version of Tetris. This is emphasized with the cartridge itself, having the artwork ripped...
2007 •Game Boy Advance
A compilation of four Nickelodeon games on a single cartridge.
1995 •Game Boy
A licensed compilation of 4 Hudson Soft Game Boy titles in a single cartridge, distributed by Mani Ltd. Games included: - Adventure Island II: Alien...
1995 •Game Boy
A licensed compilation of 4 Nintendo Game Boy titles in a single cartridge, distributed by Mani Ltd. Games included: - Tetris - Tennis - Alleyway - Y...
1994 •Game Boy
A version of Jeep Jamboree: Off Road Adventure without the Jeep brand license.
Every answer is built from this console's own catalogue record. Where the record is empty, the answer says so rather than guessing.
The console database lists the PocketGo under the brand Miyoo / Bittboy. It does not document whether the PocketGo is an officially licensed Miyoo / Bittboy product.
The console database lists the release date as 2019 / 06 and the price as $40 for the PocketGo.
The console database lists the system on a chip as Allwinner F1C100S, the CPU as ARM926EJ-S, and the RAM as 32 MB SDRAM for the PocketGo.
The console database lists the dimensions as 123 mm x 56 mm x 14 mm, the weight as 89 grams, and the battery as 1000 mAh for the PocketGo.
The console database gives the PocketGo a grade of B+ or better for 3 systems: Game Boy, Nintendo Entertainment System, and Sega Genesis.
The marketplace rows shown for the PocketGo are search and marketplace links, not a verified live price feed. The console database does not verify live prices or stock, so check the linked marketplace listings for current availability.