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Odroid Go Super

Odroid Go Super by HardKernel, priced around $80, Horizontal retro handheld, running Batocera, EmuELEC, LineageOS, RecalBox, RetroArena, RetroOz, RRVL, Ubuntu

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Odroid Go Super
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Specifications

62 of 65 catalogued fields are filled in for this handheld. Anything the catalogue has not recorded is labelled Not documented rather than estimated.

Identity

Brand
HardKernel
Release Date
2021 / 01
Price
$80
Pricing category
$075 - $100

Form factor & shell

Form Factor
Horizontal
Shell material
Plastic or Metal (Aluminum)
Colors
Plastic: Dim Gray, Clear White Metal: Silver, Red
Dimensions
204 mm x 86 mm x 25 mm
Weight
279 grams
Cooling
Ventilation cutouts, Heatsink not included but moddable

Operating system

Operating System
Batocera, EmuELEC, LineageOS, RecalBox, RetroArena, RetroOz, RRVL, Ubuntu

Performance

System on a Chip
RockChip RK3326
CPU
Cortex-A35
CPU cores
4 Cores
CPU threads
4 Threads
CPU clock speed
1.3 GHz - 1.5 GHz
Architecture
ARM
GPU
Mali-G31 MP2
GPU cores
2 Cores
GPU clock speed
650 MHz
RAM
1 GB DDR3
Performance rating
9/10 · A

Display

Screen size
5.0 inch
Screen type
TFT
Resolution
854 x 480
PPI
195.93 PPI
Aspect ratio
16:9
Screen refresh rate
60 Hz
Screen lens
Tempered Glass

Battery & charging

Battery
4000 mAh
Charge port
USB-C
Storage
External MicroSD

Controls

D-pad
Cross Upper placement
Analogs
Dual thumbsticks Lower placement
Face buttons
4 Buttons
Shoulder buttons
L1, R1, L2, R2 Horizontal
Extra buttons
Power, Volume +-, 6 Function Buttons, Reset
Rumble
Not documented
Volume control
Dedicated Buttons
Brightness control
Button Combination
Power control
Button

Connectivity

Connectivity
USB-A Host, 10 Pin Port, WiFi support with USB dongle
Video output
Not documented
Audio output
3.5mm Headphone
Speaker
Single Mono Rear facing
Sensors
Not documented

Emulation grades

Game Boy
A
Nintendo Entertainment System
A
Sega Genesis
A
Game Boy Advance
A
Super Nintendo
A
PlayStation 1
A
Nintendo DS
B
Nintendo 64
C
Dreamcast
C
PSP
C
Sega Saturn
D
GameCube
F
Wii
F
Nintendo 3DS
F
PlayStation 2
F
Wii U
F
Nintendo Switch
F
PlayStation 3
F
Emulation limit
SNES FX & 3D PS1 (60 FPS), 2D PSP mostly playable but 3D PSP needs frameskip, N64 & Dreamcast mostly playable for easier to emulate games

Where To Buy

Marketplace rows use affiliate-friendly links where available. Average price stays based on the console database, not live per-store pricing.

Store Price
Amazon
Amazon search results
$80
HardKernel (Clear White, Dim Gray)
Imported from spreadsheet hyperlink
$80
AmeriDroid
Imported from spreadsheet hyperlink
$80
RPiShop.cz
Imported from spreadsheet hyperlink
$80
AliExpress
AliExpress search results
$80
Alibaba
Alibaba search results
$80

Affiliate disclosure and terms are linked in the footer.

Odroid Go Super review: why this horizontal handheld is more interesting than it first looks

Broad emulation range

Odroid Go Super is more compelling when you judge it by role, not hype: what it can emulate comfortably, how it should feel in the hand, what it costs, and which nearby alternatives keep it honest.

Odroid Go Super is not trying to win every argument at once; its appeal lives in the balance between emulation comfort, day-to-day usability, and whether its price still feels sane.

Best For

  • Players who want a balanced handheld that can stretch beyond the basics.
  • Best fit for Game Boy (A), NES (A), and Sega Genesis (A).
  • Designed around a horizontal handheld shape.

Why It Hooks You

  • Overall rating sits at 9/10 · A.
  • TFT display story helps define the vibe.
  • Current price context is $80.

Watch Outs

  • No L3/R3 clickable sticks, no WiFi, rear facing speaker, dpad and joysticks are underwhelming
  • Some systems, including Nintendo 64 (C) and Dreamcast (C), may need more tuning.

Spec Snapshot

Before the review gets opinionated, here is the clean spec picture. This table is the reality check that keeps the rest of the write-up grounded.

CategoryDetails
BrandHardKernel
Release2021 / 01
Form factorHorizontal
Operating systemBatocera, EmuELEC, LineageOS, RecalBox, RetroArena, RetroOz, RRVL, Ubuntu
Overall performance9/10 · A
SoCRockChip RK3326
CPUCortex-A35, 4 Cores, and 1.3 GHz - 1.5 GHz
GPUMali-G31 MP2, 2 Cores, and 650 MHz
RAM1 GB DDR3
Display5.0 inch, TFT, and 60 Hz
Resolution854 x 480, 16:9, and 195.93 PPI
Battery and cooling4000 mAh and Ventilation cutouts, Heatsink not included but moddable
Storage and I/OExternal MicroSD, USB-C, and 3.5mm Headphone
Price$80

If this review pulls you in, the fastest next rabbit hole is PowKiddy X15 and PowKiddy RGB10, because those are the products most likely to clarify whether Odroid Go Super is your real match or just your current curiosity.

Price, Availability, and Value Pressure

Odroid Go Super is currently tracked around $80 and lands in the $75 - $100 pricing band. This category is ruthless about value perception. A handheld can be beloved at one price and impossible to defend at another.

The spreadsheet points shoppers toward HardKernel (Clear White, Dim Gray), AmeriDroid, and RPiShop.cz for availability. That matters because storefront quality, shipping confidence, and after-sales expectations often shape the emotional experience of a purchase before the box even arrives.

The tradeoffs are not buried, either: the sheet flags no l3/r3 clickable sticks, no wifi, rear facing speaker, dpad and joysticks are underwhelming. Good buying advice is not about pretending the downsides do not exist; it is about deciding whether the downsides land in the part of the experience you personally care about.

The Performance Story

The heart of the machine is the RockChip RK3326. CPU duties are handled by Cortex-A35. Graphics are handled by Mali-G31 MP2. Memory is listed at 1 GB DDR3. The sheet rates the overall performance at 9/10 · A, or roughly 4.5 on the normalized scale.

The CPU side is described with 4 Cores, 4 Threads, and 1.3 GHz - 1.5 GHz, which is more useful than brand names alone because it hints at how much headroom the handheld should have before emulator tuning gets annoying. On the graphics side, 2 Cores, 650 MHz, and ARM helps sketch the ceiling for heavier systems, upscale experiments, and shader curiosity.

Odroid Go Super looks strongest with Game Boy (A), NES (A), Sega Genesis (A), Game Boy Advance (A), Super Nintendo (A), and PlayStation 1 (A), which gives the review something more tangible than a vague "good for retro" verdict. The listed emulation limit, SNES FX & 3D PS1 (60 FPS), 2D PSP mostly playable but 3D PSP needs frameskip, N64 & Dreamcast mostly playable for easier to emulate games, is the kind of line buyers should actually respect because it tells you where the romance ends and the compromise begins.

The middle tier of compatibility, including Nintendo 64 (C), Dreamcast (C), and PSP (C), is where the buyer needs some honesty. These are usually the systems that separate a casual dabbler from a user who is happy tweaking emulator settings, testing cores, or accepting the occasional rough edge.

Daily Use, Portability, and The Physical Reality

Odroid Go Super is described with battery: 4000 mAh and cooling: Ventilation cutouts, Heatsink not included but moddable. Those are not background details; they shape noise, comfort, endurance, and whether the device feels eager to be used or mildly exhausting to keep fed. Audio is covered by Single Mono Rear facing and 3.5mm Headphone, which matters for sofa play, travel, and late-night sessions when speakers and headphone output can quietly make or break the experience.

Physically, the device is outlined by 204 mm x 86 mm x 25 mm, 279 grams, Plastic or Metal (Aluminum), and Plastic: Dim Gray, Clear White Metal: Silver, Red. This is where you start picturing whether it is truly pocketable, only jacket-safe, or clearly a bag companion. A handheld is only as portable as the friction it introduces. Too heavy, too hot, too awkward, and even strong specs start feeling theoretical.

The practical I/O story includes External MicroSD, USB-A Host, 10 Pin Port, WiFi support with USB dongle, and USB-C. These details matter because many retro buyers are also collectors, tinkerers, dock-and-TV players, or people with large libraries that need sensible storage and transfer options.

Where The Shortlist Gets Interesting

ConsoleAnglePricePerformanceWhy Click Through
PowKiddy X15
PowKiddy
Closest Match$808.5/10 · A-horizontal layout, tracked around $80, rated 8.5/10 · A-.
Smaller AlternativePlastic: $80 Metal: $120 Pro: $859/10 · Ahorizontal layout, tracked around Plastic: $80 Metal: $120 Pro: $85, rated 9/10 · A.
Smaller Alternative$809/10 · Ahorizontal layout, tracked around $80, rated 9/10 · A.
Closest Match$8010/10 · A+horizontal layout, tracked around $80, rated 10/10 · A+.

Odroid Go Super becomes much easier to judge once it is forced into the same room as PowKiddy X15, PowKiddy RGB10, and PowKiddy RGB10S. This is where a vague impression turns into a real buying decision, because each nearby rival throws a different kind of pressure on the table.

Odroid Go Super versus PowKiddy X15 is interesting because closest match is the obvious angle. Compared with Odroid Go Super, PowKiddy X15 makes the more obvious play for readers who care about closest match. PowKiddy X15 is tracked around $80. Its overall rating is 8.5/10 · A-. From another angle, odroid Go Super versus PowKiddy RGB10 is interesting because smaller alternative is the obvious angle. PowKiddy RGB10 sits close enough to Odroid Go Super to make the comparison meaningful, but different enough to sharpen the buying decision. PowKiddy RGB10 is tracked around Plastic: $80 Metal: $120 Pro: $85. In practice, its overall rating is 9/10 · A. More importantly, odroid Go Super versus PowKiddy RGB10S is interesting because smaller alternative is the obvious angle. PowKiddy RGB10S sits close enough to Odroid Go Super to make the comparison meaningful, but different enough to sharpen the buying decision. PowKiddy RGB10S is tracked around $80.

The real benefit of this comparison set is not that it declares a single winner. It reveals which compromise profile feels least annoying over time.

What It Should Feel Like In Hand

Odroid Go Super pairs the hardware with 5.0 inch, TFT, 60 Hz, 854 x 480, 16:9, and 195.93 PPI. That is the kind of detail stack retro buyers should linger on, because a handheld can be technically capable and still feel wrong if the aspect ratio, sharpness, and scaling story are off. The screen protection is listed as Tempered Glass, a small clue that often hints at how polished or rough the front face might feel in daily use.

The controls are described with Cross Upper placement, Dual thumbsticks Lower placement, 4 Buttons, L1, R1, L2, R2 Horizontal, and Power, Volume +-, 6 Function Buttons, Reset. That matters more than many spec sheets admit, because the difference between a fun handheld and a fatiguing one often shows up in the D-pad, shoulder shape, and how naturally the thumbs settle into place. This is where a retro handheld stops being abstract and starts becoming a piece of physical furniture for your hands.

The 16:9 aspect ratio adds another layer to the story. Retro gaming screens are never neutral. They reward some libraries, punish others, and always whisper a preference about how the device expects to be used.

Who This Handheld Is Really For

Odroid Go Super is best framed as a machine for players who want a balanced handheld that can stretch beyond the basics. That may sound obvious, but it is the difference between buying a handheld that becomes a habit and one that turns into a drawer resident.

The horizontal shape matters here because it changes comfort, portability, and the kind of nostalgia the device leans into. The fact that it runs Batocera, EmuELEC, LineageOS, RecalBox, RetroArena, RetroOz, RRVL, Ubuntu also affects what kind of setup work, app ecosystem, and tinkering ceiling buyers should expect.

The release timing listed as 2021 / 01 helps place it in context. A handheld can be exciting because it is current, but it can also be relevant because it still makes sense at today's street price.

Where The Recommendation Lands

Odroid Go Super leaves the strongest impression when you frame it as a recommendation for players who want a balanced handheld that can stretch beyond the basics. That is also what turns the buying advice from noise into something useful.

Broad emulation range is not just a catchy label here. It is the cleanest shorthand for why this device deserves attention. The compatibility profile around Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (A) gives it a concrete identity. The main caution remains no l3/r3 clickable sticks, no wifi, rear facing speaker, dpad and joysticks are underwhelming.

If the device sparks your interest, the smartest next click is usually PowKiddy X15, followed by PowKiddy RGB10, because that is where the shape of the market around it comes into focus. That is what a good review should do: not close the conversation, but sharpen the next choice.

Playable Games

Games shown here match systems this handheld can run at a B grade or better.

3Xtreme
3Xtreme

1999 •PlayStation 1

Huge air, phat moves, and sick tricks! Race on 70 real BMX bikes, skateboards and in-line skates. More than 270 burly tricks and combos. Motion captur...

4 in 1: Hudson
4 in 1: Hudson

1995 •Game Boy

A licensed compilation of 4 Hudson Soft Game Boy titles in a single cartridge, distributed by Mani Ltd. Games included: - Adventure Island II: Alien...

4 in 1: Nintendo
4 in 1: Nintendo

1995 •Game Boy

A licensed compilation of 4 Nintendo Game Boy titles in a single cartridge, distributed by Mani Ltd. Games included: - Tetris - Tennis - Alleyway - Y...

Odroid Go Super — Frequently Asked Questions

Every answer is built from this console's own catalogue record. Where the record is empty, the answer says so rather than guessing.

Is the Odroid Go Super an official HardKernel product?

The console database lists the Odroid Go Super under the brand HardKernel. It does not document whether the Odroid Go Super is an officially licensed HardKernel product.

When was the Odroid Go Super released, and what does it cost?

The console database lists the release date as 2021 / 01 and the price as $80 for the Odroid Go Super.

What chipset and how much RAM does the Odroid Go Super have?

The console database lists the system on a chip as RockChip RK3326, the CPU as Cortex-A35, and the RAM as 1 GB DDR3 for the Odroid Go Super.

What are the Odroid Go Super's dimensions, weight and battery?

The console database lists the dimensions as 204 mm x 86 mm x 25 mm, the weight as 279 grams, and the battery as 4000 mAh for the Odroid Go Super.

Which systems can the Odroid Go Super emulate well?

The console database gives the Odroid Go Super a grade of B+ or better for 6 systems: Game Boy, Nintendo Entertainment System, Sega Genesis, Game Boy Advance, Super Nintendo, and PlayStation 1.

Where can I buy the Odroid Go Super?

The marketplace rows shown for the Odroid Go Super are search and marketplace links, not a verified live price feed. The console database does not verify live prices or stock, so check the linked marketplace listings for current availability.

Sources & Editorial Notes

  • Specifications are taken from this handheld's entry in the Lost In Consoles catalogue, which is compiled from manufacturer documentation and public filings. How we compile device data.
  • Empty fields are published as Not documented. Nothing on this page is estimated, inferred or carried over from a similar device.
  • Spotted an error? Send a correction.