2002 •PlayStation 1
Zoids 2: Herikku Kyouwakoku vs Gairosu Teikoku is a Playstation simlulator game on 2002. It's a sequel to Zoids: Teikoku vs Kyouwakoku - Mecha Seita n...
GameForce by CHI, priced around $95, Horizontal retro handheld, running RetroArch (EmuELEC), powered by RockChip RK3326, with a 3.45 inch display
61 of 65 catalogued fields are filled in for this handheld. Anything the catalogue has not recorded is labelled Not documented rather than estimated.
Marketplace rows use affiliate-friendly links where available. Average price stays based on the console database, not live per-store pricing.
| Store | Price |
|---|---|
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Amazon
Amazon search results
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$95 |
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Gameforce.fun
Imported from spreadsheet hyperlink
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$95 |
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AliExpress
AliExpress search results
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$95 |
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Alibaba
Alibaba search results
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$95 |
Affiliate disclosure and terms are linked in the footer.
Broad emulation range
This is a data-grounded review of GameForce, built around the hardware, the compatibility grades, the price band, and the devices most likely to tempt you away from it.
If your library leans toward Game Boy, NES, and Sega Genesis, GameForce immediately becomes more than just another line in a spreadsheet.
Before the review gets opinionated, here is the clean spec picture. This table is the reality check that keeps the rest of the write-up grounded.
| Category | Details |
|---|---|
| Brand | CHI |
| Release | 2021 / 05 |
| Form factor | Horizontal |
| Operating system | RetroArch (EmuELEC) |
| Overall performance | 9/10 · A |
| SoC | RockChip RK3326 |
| CPU | Cortex-A35, 4 Cores, and 1.3 GHz - 1.5 GHz |
| GPU | Mali-G31 MP2, 2 Cores, and 650 MHz |
| RAM | 1 GB DDR3 |
| Display | 3.45 inch, IPS, and 60 Hz |
| Resolution | 640 x 480, 4:3, and 231.88 PPI |
| Battery and cooling | 3000 mAh |
| Storage and I/O | External MicroSD (Card not included), USB-C, and 3.5mm Headphone |
| Price | $95 |
If this review pulls you in, the fastest next rabbit hole is RK2020 and RG-351P, because those are the products most likely to clarify whether GameForce is your real match or just your current curiosity.
GameForce is described with battery: 3000 mAh. Those are not background details; they shape noise, comfort, endurance, and whether the device feels eager to be used or mildly exhausting to keep fed. Audio is covered by Dual Stereo Front facing and 3.5mm Headphone, which matters for sofa play, travel, and late-night sessions when speakers and headphone output can quietly make or break the experience.
Physically, the device is outlined by 154 mm x 86 mm x 19-28 mm, 212 grams, Plastic, and Green, Coral/Orange, Cream/Light Tan, Black / Gray coming in 2nd batch. This is where you start picturing whether it is truly pocketable, only jacket-safe, or clearly a bag companion. The best portable devices earn their place in a routine. They are easy to reach for, easy to trust, and easy to put back down without feeling delicate.
The practical I/O story includes External MicroSD (Card not included), WiFi, and USB-C. These details matter because many retro buyers are also collectors, tinkerers, dock-and-TV players, or people with large libraries that need sensible storage and transfer options.
The heart of the machine is the RockChip RK3326. CPU duties are handled by Cortex-A35. Graphics are handled by Mali-G31 MP2. Memory is listed at 1 GB DDR3. The sheet rates the overall performance at 9/10 · A, or roughly 4.5 on the normalized scale.
The CPU side is described with 4 Cores, 4 Threads, and 1.3 GHz - 1.5 GHz, which is more useful than brand names alone because it hints at how much headroom the handheld should have before emulator tuning gets annoying. On the graphics side, 2 Cores, 650 MHz, and ARM helps sketch the ceiling for heavier systems, upscale experiments, and shader curiosity.
GameForce looks strongest with Game Boy (A), NES (A), Sega Genesis (A), Game Boy Advance (A), Super Nintendo (A), and PlayStation 1 (A), which gives the review something more tangible than a vague "good for retro" verdict. The listed emulation limit, SNES FX & 3D PS1 (60 FPS), 2D PSP mostly playable but 3D PSP needs frameskip, N64 & Dreamcast mostly playable for easier to emulate games, is the kind of line buyers should actually respect because it tells you where the romance ends and the compromise begins.
The middle tier of compatibility, including Dreamcast (C) and PSP (C), is where the buyer needs some honesty. These are usually the systems that separate a casual dabbler from a user who is happy tweaking emulator settings, testing cores, or accepting the occasional rough edge.
GameForce is currently tracked around $95 and lands in the $75 - $100 pricing band. Price does not just change whether a device feels affordable. It changes what kinds of flaws buyers are willing to forgive.
The spreadsheet points shoppers toward Gameforce.fun for availability. That matters because storefront quality, shipping confidence, and after-sales expectations often shape the emotional experience of a purchase before the box even arrives.
The tradeoffs are not buried, either: the sheet flags no clickable sticks for l3/r3, but can be mapped to function buttons. no oca screen (has air gap between lcd and lens), microsd card not included. The smartest shortlist is usually the one that sees the flaw clearly and decides it is either acceptable or disqualifying before the credit card comes out.
| Console | Angle | Price | Performance | Why Click Through |
|---|---|---|---|---|
RK2020 Bittboy / Miyoo / Wolsen (RetroMiMi) | Better Value | $60 $96 (Aluminum) | 9/10 · A | same operating system, horizontal layout, tracked around $60 $96 (Aluminum). |
RG-351P Anbernic | Closest Match | $99 | 9/10 · A | horizontal layout, tracked around $99, rated 9/10 · A. |
PowKiddy RGB10 PowKiddy | Better Value | Plastic: $80 Metal: $120 Pro: $85 | 9/10 · A | horizontal layout, tracked around Plastic: $80 Metal: $120 Pro: $85, rated 9/10 · A. |
PowKiddy RGB10S PowKiddy | Better Value | $80 | 9/10 · A | horizontal layout, tracked around $80, rated 9/10 · A. |
GameForce becomes much easier to judge once it is forced into the same room as RK2020, RG-351P, and PowKiddy RGB10. This is where a vague impression turns into a real buying decision, because each nearby rival throws a different kind of pressure on the table.
GameForce versus RK2020 is interesting because better value is the obvious angle. If GameForce feels almost right but not quite, RK2020 is the sort of nearby detour that can completely change the shortlist. RK2020 is tracked around $60 $96 (Aluminum). Its overall rating is 9/10 · A. GameForce versus RG-351P is interesting because closest match is the obvious angle. Compared with GameForce, RG-351P makes the more obvious play for readers who care about closest match. RG-351P is tracked around $99. GameForce versus PowKiddy RGB10 is interesting because better value is the obvious angle. PowKiddy RGB10 sits close enough to GameForce to make the comparison meaningful, but different enough to sharpen the buying decision. PowKiddy RGB10 is tracked around Plastic: $80 Metal: $120 Pro: $85.
Comparison is the antidote to spec-sheet hypnosis. Once you stack the neighbors side by side, you stop asking which one is objectively best and start asking which one is best for your habits.
GameForce pairs the hardware with 3.45 inch, IPS, 60 Hz, 640 x 480, 4:3, and 231.88 PPI. That is the kind of detail stack retro buyers should linger on, because a handheld can be technically capable and still feel wrong if the aspect ratio, sharpness, and scaling story are off. The screen protection is listed as Plastic, a small clue that often hints at how polished or rough the front face might feel in daily use.
The controls are described with Cross Upper placement, Dual alps PSV thumbsticks Lower placement, 4 Buttons, L1, R1, L2, R2 Horizontal, and Home, Power, 2 Function buttons (for L3/R3), Reset. That matters more than many spec sheets admit, because the difference between a fun handheld and a fatiguing one often shows up in the D-pad, shoulder shape, and how naturally the thumbs settle into place. A device can run a game and still fail the vibe test if the controls feel like an afterthought.
The 4:3 aspect ratio adds another layer to the story. Retro gaming screens are never neutral. They reward some libraries, punish others, and always whisper a preference about how the device expects to be used.
GameForce is best framed as a machine for players who want a balanced handheld that can stretch beyond the basics. The smartest handheld purchases usually happen when the buyer matches the hardware to a play style instead of falling for the loudest marketing line.
The horizontal shape matters here because it changes comfort, portability, and the kind of nostalgia the device leans into. The fact that it runs RetroArch (EmuELEC) also affects what kind of setup work, app ecosystem, and tinkering ceiling buyers should expect.
The release timing listed as 2021 / 05 helps place it in context. Context matters because buyers are not comparing isolated products; they are comparing moments in the market.
GameForce leaves the strongest impression when you frame it as a recommendation for players who want a balanced handheld that can stretch beyond the basics. That is also what turns the buying advice from noise into something useful.
Broad emulation range is not just a catchy label here. It is the cleanest shorthand for why this device deserves attention. The compatibility profile around Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (A) gives it a concrete identity. The main caution remains no clickable sticks for l3/r3, but can be mapped to function buttons. no oca screen (has air gap between lcd and lens), microsd card not included.
If the device sparks your interest, the smartest next click is usually RK2020, followed by RG-351P, because that is where the shape of the market around it comes into focus. That is what a good review should do: not close the conversation, but sharpen the next choice.
Games shown here match systems this handheld can run at a B grade or better.
2002 •PlayStation 1
Zoids 2: Herikku Kyouwakoku vs Gairosu Teikoku is a Playstation simlulator game on 2002. It's a sequel to Zoids: Teikoku vs Kyouwakoku - Mecha Seita n...
2001 •PlayStation 1
Game details are still being synced from IGDB.
1990 •Game Boy, Nintendo 3DS
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2001 •Game Boy Advance
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2005 •Nintendo DS
A Nintendo DS developed entry into the long-running Zoids series by Tomy Corporation
2005 •Game Boy Advance
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2003 •Game Boy Advance
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2000 •PlayStation 1
Role-Playing game, developed and published by Tomy Corporation, which was released in Japan in 2000.
1996 •PlayStation 1, PlayStation 3, PSP, Sega Saturn
Zoku Gussun Oyoyo is an action puzzle game and a sequel to Risky Challenge. The game plays essentially the same as its predecessor — position falling...
1997 •PlayStation 1, Sega Saturn
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1999 •PlayStation 1, PlayStation 3, PSP
Zoku Mikagura Shoujo Tanteidan~Kanketsu Hen~ is an adventure game that lets players enter into the mystic Taisho and early Showa periods and find ou...
2011 •Nintendo DS
Real-time strategy game where you must command a hord of zombies to complete each stage.
Every answer is built from this console's own catalogue record. Where the record is empty, the answer says so rather than guessing.
The console database lists the GameForce under the brand CHI. It does not document whether the GameForce is an officially licensed CHI product.
The console database lists the release date as 2021 / 05 and the price as $95 for the GameForce.
The console database lists the system on a chip as RockChip RK3326, the CPU as Cortex-A35, and the RAM as 1 GB DDR3 for the GameForce.
The console database lists the dimensions as 154 mm x 86 mm x 19-28 mm, the weight as 212 grams, and the battery as 3000 mAh for the GameForce.
The console database gives the GameForce a grade of B+ or better for 6 systems: Game Boy, Nintendo Entertainment System, Sega Genesis, Game Boy Advance, Super Nintendo, and PlayStation 1.
The marketplace rows shown for the GameForce are search and marketplace links, not a verified live price feed. The console database does not verify live prices or stock, so check the linked marketplace listings for current availability.