🎮

LostInConsoles

Your Gateway to Retro Gaming Reviews

For Site Owners

How To Embed A Compatible Games List On Your Retro Site

A free, copy-paste widget that shows every compatible game for a retro console on your site — always up to date, zero maintenance, no account or API key required.

By Kai 3 min read Widget Embed Retro Gaming Web Development Compatibility
How To Embed A Compatible Games List On Your Retro Site

If you run a retro gaming, review, or handheld site, you have probably wanted to show your readers which games actually run on a given console. The problem is that compatibility data is a full-time job to maintain. New games ship, emulators improve, and the list you wrote six months ago is already out of date.

That is the problem the Lost In Consoles widget solves. It is a free, embeddable block that pulls the compatible games list for any retro console straight from our database. You paste two lines of code, and the widget keeps itself updated forever.

What the widget shows

The widget renders a clean, searchable list of games for the console you choose. Each entry shows the game title, the original system, the release year, and a cover image. Clicking a game takes your visitor to the full Lost In Consoles page for that title, so they can read the review and check the compatibility grade.

It also includes a search box, a system filter, and a "Load more" button for consoles with large libraries. The header shows the console name and the total number of compatible games, so a visitor immediately understands the scope of what is playable.

How to embed it

There are two ways to add the widget, and both are copy-paste.

The script method is the recommended one. Drop a div where you want the widget to appear, then load the script once:

<div class="lic-games-widget" data-console="analogue-pocket-analogue"></div>
<script async src="https://lostinconsoles.com/widgets/games"></script>

The iframe method is the simplest possible option and works on any platform that allows iframes:

<iframe src="https://lostinconsoles.com/embed/games/analogue-pocket-analogue"
  width="100%" height="600" loading="lazy"></iframe>

No account, no API key, no technical setup. If you can paste HTML, you can add the widget.

Configuring it

The widget supports a few optional attributes so you can tailor it to your page. The console slug is the only required one — you can find the exact slug for any console on the widget generator page at lostinconsoles.com/widgets.

  • data-limit — how many games to show before the "Load more" button (default 20)
  • data-system — filter to a single original system, e.g. game-boy
  • data-theme — light, dark, or auto to follow the visitor's preference
  • data-view — full or compact for a tighter layout

The generator page at lostinconsoles.com/widgets lets you pick a console, preview the widget live, configure these options, and copy the finished embed code in one click.

Why it stays up to date

The widget reads from the same central database that powers the rest of Lost In Consoles. When we add a new game, correct a compatibility score, or add a newly released title, every embedded widget reflects that change automatically. Your visitors always see the current data, and you never have to touch the embed again.

A fair trade

The widget is free, and it stays free. In return, it keeps a small "Powered by Lost In Consoles" link and a "View all games" button that points back to the console page. That is the whole deal: you get a useful, always-current data block for your readers, and we get a legitimate attribution link and referral traffic. No hidden SEO tricks, no forced links in the content — just a visible credit that is part of the product.

If you run a retro site and want to give your readers a genuinely useful compatibility list without maintaining it yourself, the widget is ready to paste in. Pick a console, copy the code, and you are done.

Sources

Method note: the widget, its options and the embed endpoints are our own product; the described attributes (data-limit, data-system, data-theme, data-view) are the live widget's current configuration.

More Guides

Investigations

Sony Transferred 43 US Extended-Reality Patents to Meta in a Single "Confirmatory Assignment" — and the USPTO Paper Trail Says They Were Co-Owned

Five assignment records at the USPTO have moved 43 US patent properties from Sony Group Corporation to Meta Platforms, Inc. between June and September 2026, under one signed instrument, "Meta-Sony - Confirmatory Assignment with Patent Schedule," filed with cover sheets that identify Meta's receiving address as 1 Meta Way, Menlo Park. The instrument is not a purchase-and-sale deed: it conveys an *undivided interest*, it is backdated "effective as of December 17, 2025," and one of its schedules was submitted under an attorney docket in Meta's own Oculus number series. None of that is visible in the two consumer-tech write-ups that surfaced the transfer on October 5.

Investigations

Canada's New Counter-Tariff Order Names the Home Video-Game Console Line 9504.50.00 in Its 50% Tier — and Heading 8471 Appears Nowhere in It

The United States Surtax Order (2026) — SOR/2026-186, registered September 4, 2026 and in force September 8 — lists tariff item 9504.50.00, the home video-game console line, inside Schedule 3, the schedule headed "Goods Subject to 50% Surtax." Across the rounds whose schedules can be inspected, earlier orders named only 9504.30.00 and 9504.40.00; this is the first to name the console line itself. And heading 8471, the automatic data-processing "computer" line that U.S. Customs and Border Protection has been applying to gaming-adjacent hardware, occurs zero times anywhere in the order's 1,600-plus tariff codes.

Investigations

CBP Just Classified a VR Headset as a Computer — and That One Heading Is the Difference Between 0% and 12.5% for Every Gaming Device Built in Vietnam

In the five months between a March 2026 ruling request and an August 2026 decision, U.S. Customs and Border Protection classified a three-part "VR Headset System" as an automatic data processing machine under HTS 8471.49.00 — a line that sits on the Section 301 forced-labor exemption list — while the video game console line, 9504.50.00, appears nowhere on it. Both headings carry a "Free" general rate. The heading, not the rate, decides 12.5 percentage points.